Probably the most aptly named bingo of them all, there was some serious money made on these pins.

 

 

 

Bingo Pinballs

 

Updated 3/18/2003

 

 

Hey It’s The Law – Funny Man!

Russ Jensen has documented the history of “gambling machines” and the law quite well and as you are aware, for the bingos it start with the Korpran Decision that deemed them gambling machines and therefore to need regulating under the 1950 Johnson

 

Well, after many legal hassles, the 1957 “Korpran Decision” of the Supreme Court ruled that these “bingo pinballs” were “gambling devices” and thus subject to the Johnson Act. This severely cut back the use of the machines except in a few states, such as Tennessee and South Carolina, where they were legal. Bally continued to manufacture bingos, however, for many years to come to supply these states and foreign markets, even making improvements in the games, such as the popular “OK Bingos” of the early Sixties, until the early Eighties when Tennessee (the largest U.S. user of these machines

 

………but that just part of a story that appears to be pretty huge. Operators, owners, and most assuredly some organized grime groups were making some good money on these things, and the death of these babies was a little bit more involved then one day everyone collectively agreeing to banish the bingos……….

 

Even today the controversy associated with the “bingo” pins continues; if you doubt me, ask anybody who is married that has a couple of these things - how his wife is taking it :)

 

1996 – South Carolina:

Miss Nevada and Bingo pins

STATE OF SOUTH CAROLINA
ADMINISTRATIVE LAW JUDGE DIVISION

Docket No.: 96-ALJ-17-0390-CC

South Carolina Department of Revenue,
Petitioner,

vs.

Scott Sheets, d/b/a S & S Amusements,
Respondent.

ORDER AND DECISION

APPEARANCES: Nicholas P. Sipe, Esquire for Petitioner
James Griffin, Esquire for Respondent and
Greg Harris, Esquire for Respondent

STATEMENT OF THE CASE

This matter comes before me pursuant to a citation issued by the Department of Revenue ("Department") against Scott Sheets, d/b/a S&S Amusements for violating S.C. Code Ann.  12-21-2720(A)(3) (Supp. 1995), by operating a nonpayout type in-line pin game without the proper license at Porter's Quick Stop. After notice to the parties, a hearing was conducted on November 4, 1996.

STIPULATED FACTS

Prior to the hearing, the parties stipulated to the following facts:

1. The "Miss Nevada" machine is owned by Scott Sheets, d/b/a S&S Amusements.
2. The "Miss Nevada" machine was in operation on April 4, 1996 at Porter's Quick Stop, 3601 Parris Bridge Road, Spartanburg, South Carolina, and had a valid and current Class II license displayed.
3. The parties stipulated to the admission of Plaintiff's exhibits #1-5 and Respondent's exhibits #1-6, which were accepted.

FINDINGS OF FACT

I make the following findings of fact, taking into consideration the burden on the parties to establish their respective cases by a preponderance of the evidence and taking into account the credibility of the witnesses:

1. This Division has subject matter jurisdiction in this case.
2. Notice of the date, time, place and nature of the hearing was given to all parties.
3. On April 4, 1996, during an inspection of Porter's Quick Stop, Revenue Officer Kermit Hines issued an administrative violation for operating the "Miss Nevada" (Serial #862632) without a Type III machine license.
4. The Department inspected and photographed the Miss Nevada machine and in its Final Determination Letter dated July 17, 1996, the Department determined that the "Miss Nevada" is an in-line pin game machine and is required to have a Type III license.
5. The "Miss Nevada" is a nonpayout pin table game. Specifically, it is an in-line pin table and it is equipped with levers or flippers that can be used to alter the course of the ball.
6. Previously, the Department, through its Public Assistance Supervisor Michael W. Dawes, sent a letter dated July 28, 1995 to Frank McGuire Amusements in Rock Hill, South Carolina, stating that machines such as the "Miss Nevada" meet the definition of "Type II" machines as long as they have flippers.
7. On August 8, 1995, the Department rescinded that letter stating that Mr. Dawes had incorrectly classified the "Miss Nevada."
8. Mr. Joe Kirby, manager of the Department's Beaufort Office, was qualified as an expert in the area of the Department's licensing procedures for amusement machines.
9. According to Mr. Kirby, the "Miss Nevada" should be classified as a Type III machine because it is a gambling type machine associated with prizes, as opposed to the Type II amusement type machines that are not associated with prizes.
10. Pin ball machines can be classified as either Class II or Class III. Class II pinball machines are typically called "flipper" machines. They are considered amusement type machines. The machines are played by 1-4, 6 or 8 players. Each game costs between 25 - 50 cents per player. When the coins are deposited the machine will allow between three to five balls to be played. The balls are set into motion by the spring plunger. The object of the game is to keep the ball in play to achieve maximum points and bonus points. A replay feature is available contingent upon the number of points scored. There are a limited number of replays. Flippers are used to keep the ball in play to strike the pins or bumpers to score points.
11. A Class III pinball machine does not have levers or flippers. A machine similar to the "Miss Nevada" without the flippers is commonly called a "bingo" machine by the revenue agents. In this machine, only one person may play. The player may deposit varying amounts of money which activate various features on the backboard and which determine the number of replays. The object of the game is to line up the balls in various positions which correspond to the number and positions on the backboard similar to the game Bingo. The balls are also set into motion by the spring plunger.
12. Mr. Kirby had never seen a "bingo" machine with flippers until the "Miss Nevada". He would classify the "Miss Nevada" as a Class III machine whether it has flippers or not.
13. The Department issued several Revenue Rulings thereby offering to the public its interpretation of the law regarding the classification of certain games and machines. Revenue Ruling 90-9 was utilized by the Department in issuing the letter to Frank McGuire Amusements which stated that the "Miss Nevada" type machines were Class II machines.
14. In January 1996, the Department issued Revenue Ruling 96-2 which changed its interpretation. After the issuance of Revenue Ruling 96-2, the "Miss Nevada" type machines are considered Class III machines.
15. According to Mr. Kirby, Revenue Rulings are not used by field officers to classify game machines. Field officers of the Department use Technical Advise Memos issued by the Department as a guide to determine classifications. Technical Advise Memoranda are not available to the public. Revenue Rulings are disseminated to the public as general information.

CONCLUSIONS OF LAW

Based upon the foregoing Findings of Fact, I conclude, as matter of law, the following:

1. Pursuant to S. C. Code Ann.  12-4-30(D) (Supp. 1995) and Chapter 23 of Title 1 of the 1976 Codes, as amended, the South Carolina Administrative Law Judge Division has jurisdiction to hear this contested case.
2. Pursuant to S. C. Code Ann.  12-21-2720(A)(2) (Supp. 1995), a Class II machine is:

a machine for the playing of amusements or video games, without free play feature, or machines of the crane type operated by a slot in which is deposited a coin or thing of value and a machine for the playing of games or amusements, which has a free play feature, operated by a slot in which is deposited a coin or thing of value, and the machine is of the nonpayout pin table type with levers or "flippers" operated by the player by which the course of the balls may be altered or changed. A machine required to be licensed under this item is exempt from the license fee if an admissions tax is imposed.

(emphasis added).
3. Pursuant to S. C. Code Ann.  12-21-2720(A)(3) (Supp. 1995), a Class III machine is:

a machine of the nonpayout type, in-line pin game, or video game with free play feature operated by a slot in which is deposited a coin or thing of value except machines of the nonpayout pin table type with levers or "flippers" operated by the player by which the course of the balls may be altered or changed.

(emphasis added).
4. When the terms of the statute are clear and unambiguous, they must be applied according to their literal meaning. State v. Blackmon, 304 S.C. 270, 403 S.E.2d 660 (1991). The clear and plain language of the statute establishes the criteria to determine classification. The "Miss Nevada" is an in-line pin game; however, it is also a machine, with a free play feature, and is of the nonpayout pin table type with levers or "flippers" operated by the player by which the course of the balls may be altered or changed. The "Miss Nevada" is expressly excluded from the Type III machine classification.
5. Revenue Ruling 90-9 applies to coin operated devices and interprets S.C. Code  12-21-2720 and 12-21-2730. This ruling distinguishes between pin tables with levers and in-line pin games without levers. It classifies pin tables with levers as Class II machines under Code Section 12-21-2720(2), and in-line pin games without levers as Class III machines under Code Section 12-21-2720(3). The Revenue Ruling acknowledges that both machines (pin tables with levers and in-line pin game without levers) are pinball machines, one with levers or "flippers" and one without levers or "flippers". SC Revenue Ruling #90-9 at p.4.
6. Revenue Ruling 90-9 was in effect and contained the Department's policy and interpretation in 1995 when the machine was licensed.
7. In 1996, the Department issued Revenue Ruling 96-2. This revenue ruling addressed the identical issues raised in Revenue Ruling 90-9 and renders the same interpretation, except Revenue Ruling 96-2 classifies all in-line pin games as Class III, irrespective of levers or flippers.
8. Revenue Rulings are "the Department's official advisory opinion of how laws administered by the Department are to be applied to a specific issue . . . and as guidance for all persons or a particular group." See Revenue Ruling 96-2 and 90-9. The Respondent can and should reasonably rely on this information that is disseminated to the public.
9. The Department urges that its longstanding interpretation of the "bingo" machine as a Class III should be given great deference and that Revenue Ruling 96-2 correctly states the Department's longstanding practice.
10. Where the construction of the statute has been uniform for many years in administrative practice, and has been acquiesced in by the General Assembly for a long period of time, such construction is entitled to weight, and should not be overruled without cogent reasons. Etiwan Fertilizer Co. v. S.C. Tax Comm'n, 217 S.C. 354, 60 S.E.2d 682 (1950) (citing City of Spartanburg v. Leonard, 180 S.C. 491, 186 S.E. 395 (1936)). For approximately six years, the Department continually classified pin tables with levers as Class II machines. The "Miss Nevada" meets this criteria.
11. Administrative interpretations of statutes by the agency charged with their administration and not expressly changed by the legislative body are entitled to great weight. Marchant v. Hamilton, 279 S.C. 497, 309 S.E.2d 781 (1983). The legislature has had ample opportunity to change the Department's interpretation of the law as contained in Revenue Ruling 90-9. It has not amended the statute to reflect any changes. If the Department has encountered a change in the coin-operated machines industry that it feels is contrary to the intent of the General Assembly in regulating this area, it should seek the appropriate change through legislative action.
12. Machines must be licensed before placement or operation in a licensed establishment pursuant to S.C. Code Ann.  12-21-2778 (Supp. 1995). The Miss Nevada was so licensed by the Department.
13. S.C. Code Ann.  12-21-2738 (Supp. 1995) sets out the penalties for failure to comply with the terms and provisions of Article 19 dealing with coin-operated machines and devices and other amusements. The Department has not demonstrated that the Respondent has violated Article 19, therefore, no penalty should be assessed.

ORDER

Based upon the foregoing Findings of Fact and Conclusions of Law, the Department of Revenue and Taxation improperly issued a citation against the Respondent Scott Sheets, d/b/a S&S Amusements. IT IS ORDERED, that the citation and violation are dismissed.

AND IT IS SO ORDERED:
ALISON RENEE LEE
Administrative Law Judge

November _____, 1996
Columbia, South Carolina.

 

1968 California:

 

Joe and Dorothy Tressler were under the spotlight:

 

Equalization.pdf

 

As were Alexander and Josephine Zobisky

 

Eq II.pdf

 

 

 

Russ Jensen’s “Pingames and Gambling” article:

 

http://members.aol.com/rusjensen/gambling.htm

 

 

 

Hawaii 1980:

It wasn’t until 1980 — a half century after the threat of pinball began — that the Hawai‘i Supreme Court, in a unanimous decision, struck down laws that prohibited operators from allowing, or kids from playing, pinball.

Hawaii 1995:

 

Plaintiffs also sought a declaration that ownership and operation of the machines was legal.  The complaints were consolidated for trial.  The machines at issue in this appeal are (1) three “Match 5 Jukeboxes”; and (2) three flipperless pinball machines. 

 

A bench trial was held in December 1995.  In April 1996, the trial court issued a statement of decision concluding all six machines were illegal gambling devices.  The statement of decision found as follows: “The owners are directed to remove the machines from the establishment.”

 

 

Russ Jensen shares more in his “The year that could have ended pinballs”

 

…..Apparently it was 1967…..

 

The proposed amendment to the Criminal Code replaced the section that excluded pingames from the definition of gambling devices with a new section which would explicitly prohibit the operation and possession of “pinball, bagatelle, or pigeon-hole games”. It was obviously the inclusion of the term “pinball” that worried the coinmen even though the further definition of these devices seemed to be aimed primarily at “bingo pinballs”. The people in the industry who had analyzed this proposed legislation had come to the conclusion that it could very likely result in the outlawing of “flipper pinball games” as well as the “bingos”.

 

THE YEAR THAT COULD HAVE ENDED PINBALL

 

………back to the money thing for a second………

 

In this same article, Russ references a 1939 Saturday Evening Post article titled: “Ten Billion Nickels”

 

 

 

The “Do-Gooders”

 

Name:                Johnny Henry

E-mail address:    rockinjohn55@yahoo.com

Homepage URL:  http://rockinjohnhenry.com

Comments:          Hi Cindy, Pinball machines were a regular habit with me when growing up. I remember a type of pinball machine that had no flippers and worked like a bingo game where by getting five in row you'd win free games. These free games could be used to increase the odds or cashed in for money. If memory serves it cost 5 cents per play. These were illegal in Oklahoma but like liquor by the drink (also illegal in Okla. at the time) people ignored the law, but somewhere along the way the usual crowd of "do-gooders" managed to get rid of them. Are these pinball machines still around anywhere and are they still illegal?.. Enjoyed the site and the memories.

 

Johnny Henry

Sunday, January 21st 2001 - 11:34:25 AM

 

 

 

Morality

 

BY WHAT MORAL STANDARD?

by

Loraine Boettner D.D.*

(taken from his book “Roman Catholicism” first published 1962)

 

Chapter 17.

 

1. Basic Principles. 2. Liquor. 3. Oaths. 4. Theft. 5. Gambling. 6. Questionable Hospital Practices. 7. Conclusion.

 

 

Excerpt:

 

    Historically, organized gambling has meant organized crime. Recently a high-ranking legal expert declared that gambling is the life blood of organized crime, and that if gambling could be wiped out much large-scale crime would die for lack of sustenance. Organized gambling flourishes in a twilight zone of society where coercion and corruption are the methods of doing business. An evil atmosphere envelops such a community and eats into the fabric of law and order. The bribery and corruption of officials, with attendant social abuses, is a common result. Yet in the United States, for example, the Roman Church, which receives substantial revenues from gambling games, has not only failed to oppose legalized gambling but frequently has itself run foul of state anti-gambling laws. On the other hand Protestant groups, which believe that it is a sin to gamble, have taken the lead in a great many places and have succeeded in having bingo, and particularly professional gambling, outlawed. In the bingo pinball devices commonly found in taverns, the millions of nickels flow into millions of dollars. Usually these devices return the tavern owners 50 per cent of the take, and the operators greedily reach for the profits. So the foundation for the underworld is built.

    Gambling is a violation of one of God’s first commands to man: ‘In the sweat of thy face shalt thou eat bread’ (Gen. 3:19). It is also a violation of other Scripture commands and of the general spirit of Scripture teaching: ‘Thou shalt not steal’ (Ex. 20:15); ‘Thou shalt not covet’ (Ex. 20:17); ‘Thou shalt love thy neighbour as thyself’ (Matt. 19:59); ‘Wherefore do ye spend money for that which is not bread? and your labour for that which satisfieth not?’ (Is. 55:2). ‘Whether therefore ye eat, or drink, or whatsoever ye do, do all to the glory of God’ (1 Cor. 10:31).

 

 

The Minker Era

 

Inside THE MINKER ERA Years

An explosion of corruption between 1956 & 1965 exposed Reading ties to organized crime as never before

by Edward A. Taggert

We start with unquestioned historical fact: The Democratic administrations of mayors Daniel F. McDevitt and John C. Kubacki were embarrassments to even the most broadminded citizens. The steady salvo of bad publicity the City of Reading endured during that era was summed up in a television documentary aptly titled The Corrupt City.

The June 1951 U.S. Senate Committee on Organized Crime had revealed that Reading law enforcement was, at best, lax regarding racketeering. Ralph Kreitz, the Berks slot machine kingpin, told the committee that anti-vice candidates could not get elected. That opinion was somewhat validated by the election of Republican James Bamford as mayor in November 1951. He didn't say he would close all the gambling and prostitution joints in town, but he did promise to put the squeeze on organized crime in Reading.

Once in office, Bamford's administration took a "pearly gray" stance on gambling and prostitution. There were no internal scandals or outside probes to indicate elected officials were taking graft. But the rackets did not go away. To believe there were no payoffs flies in the face of a long-standing theory that vice exists only through an exchange of money and political favors. Profits for out-of-town Mafia kingpins dwindled, but ties to the New York and Philadelphia "families" were not severed.

Abe Minker did not control City Hall during the Bamford administration. But an abundance of slot machine and number bank operators were providing gamblers with their daily fix. Illegal punch-boards could be found all over town. There were numerous bawdyhouse raids, but prostitution continued to thrive. As long as nobody tried to get too big, law enforcement was accommodating. Complaints were not ignored, however. Threats of arrest might convince a card operator to return a losing poker player's stake if his wife groused to police. A social club risked closure if it allowed a fellow with five kids to drop his paycheck into a quarter slot machine.

"Everybody was happy under Bamford," a former Schuylkill Avenue bar-room proprietor recalled. "We all made money, not like when the Minkers took over and wanted a piece of everything."

 The McDevitt Administration

Pearly gray became midnight black the day after Daniel F. McDevitt occupied the mayor's office. Even before he was sworn in, McDevitt and Abe Minker had worked out a master plan for the resurrection of organized crime in Reading. Independent slot machine and pinball operators headed Minker's hit list. McDevitt's police force swung into action right away.

"The mayor called me into his office with a crowd of other people," Bernard Dobinsky recalls. "I immediately was suspicious when I saw Abe Minker there." Sixteen years later, Dobinsky would become Reading's police chief, but on that eventful day in 1956 he was still a patrolman. "McDevitt told me I was being promoted to sergeant, and along with Robert Bitting we would be the vice squad. Our first assignment was to close down all the slot machine operations.

Dobinsky did as instructed, arresting one of the biggest of such operators, Charles "Chuck" Schwambach, who also owned a diner with his wife. Schwambach later told a reporter for The Corrupt City documentary: "The mayor made a statement to the newspapers that all pinball machines were illegal. So my telephone began ringing from my various customers: 'Please take them out, we don't want any trouble.' I sent my employees to start pulling out machines. Sometimes as our trucks pulled away, trucks belonging to the mob backed up and installed their machines."

Dobinsky quickly realized what was happening. He informed the mayor he did not want the vice job even if it meant losing his new stripes. McDevitt said no, he could remain a sergeant, and reassigned him. In Dobinsky's place, Danny appointed his brother, Raymond McDevitt, to team with Bitting on the vice squad.

The next move by Minker was to have his nephew, Alex Fudeman, give a presentation to the Berks County Amusement Operators Association. The meeting was in Mike Carpin's place of business in the 100 block of Penn Street that ran along and below the Penn Street Bridge. For many years the slots had been controlled by Ralphie Kreitz and Tony Moran. After Moran's murder in 1945, Minker and others moved to fill the void. During the Pearly Gray interlude, numerous other slot and pinball operators edged into the lucrative business, even starting an association which lent some kind of legitimacy to what they were doing.

Fudeman invited the operators to employ him as their public relations representative. It was a hire-me-or-else offer. He guaranteed that City Hall and the courthouse would cause the operators no trouble if they paid their weekly fees. Alex was somewhat of a non-entity - he ran a grocery store - but he spoke for Uncle Abe and his audience listened.

When newspaper articles began appearing that multiple-coin pinball machines were as prevalent as before, Mayor McDevitt dragged out a 1943 law in which the State Supreme Court ruled the machines were legal. And he brushed off questions about the slot machine issue, claiming he was not aware of any complaints in that area.

Reluctantly, most of the operators began paying tribute to Minker, some as much as $500 a week. But there were holdouts. In June, Fudeman dropped off two bulky thugs at Mike Carpin's place. One of the toughs announced to stragglers hanging out there, "Stand back fellas, if you don't want to get hurt." He grabbed Carpin, pushed him around and became genuinely ugly. "You been told to break up this association. Now, goddammit, do it!" He took Carpin to a back room and inflicted further damage.

One hanger-on slipped out of the building to call the police. The strong-arm pair was long gone and still no cops arrived. Carpin's wife called Judge Warren Hess. Chief Bernard Richards, the mayor's appointee, blamed miscommunication for his cops' no-show. District Attorney Frederick Brubaker, when queried about the incident, said no one had complained to him. Carpin let the matter drop rather than face more harassment. However, the state's attorney general's office eventually learned of local law enforcement's indifference to the incident and began its own investigation.

In the summer of 1956 the gambling machine operators faced trouble on another front. The IRS moved in, seizing 55 machines that did not carry federal gambling stamps. There were no federal laws prohibiting gambling, but one-arm bandits required $250 tax stamps and other mechanical games of chance, $50 stamps.

Of the places raided on July 5, the Reading House, 424 North 6th Street, was of particular note. The bar was owned by the mayor and operated by his brother, T. Nathaniel McDevitt.

 

 

 

………1969 and Washington gets serious………..

 

 

April 30, 1969

 

Honorable Joel M. Pritchard

State Senator, 36th District

Legislative Building

Olympia, Washington 98501

Honorable R. Ted Bottiger

State Representative, 29th District

Legislative Building

Olympia, Washington 98501Cite as:  AGO 1969 No. 9

 

 Gentlemen:

 

            This is written in response to your request for an opinion of this office on several questions relating to the antigambling statutes of this state.  We paraphrase your questions  [[Orig. Op. Page 2]] as follows:

 

            (1) Is the possession of (a) a multiple coin "bingo" type pinball machine, or (b) a punchboard or pull tab  as you have described each of these devices  unlawful per se, under RCW 9.47.030 and 9.47.110, without extrinsic proof that the particular machine or device is being operated for the winning or losing of money or property?

 

ANALYSIS

 

            Question (1):  Introduction.

 

            Our consideration of your first question will be divided into parts (a) and (b)  relating, respectively, to multiple coin "bingo" type pinball machines and to punchboards and pull tabs.  The statutes involved are RCW 9.47.030 and 9.47.110, which provide as follows:

 

            RCW 9.47.030:

 

            "Every person who shall have in his possession or shall permit to be placed or kept in any  [[Orig. Op. Page 3]] building or boat, or part thereof, owned, leased or occupied by him, any table, slot machine, or any other article, device or apparatus of a kind commonly used for gambling, or operated for the losing or winning of any money or property, or any representative of either, upon any chance or uncertain or contingent event, shall be guilty of a gross misdemeanor."  (Emphasis supplied.)

 

            RCW 9.47.110:

 

            "Seizure and disposition of gambling devices.  It shall be the duty of all peace officers to search for and seize all tables, slot machines, or other article, machine, device or apparatus of the kind commonly used for gambling, or operated for the winning or losing of money or property, or any representative of either, upon any chance or uncertain or contingent event, and all property useful in the operation or maintenance of a bucket shop, and take the same before a magistrate.  If in the judgment of such magistrate any of such articles may be useful as evidence in the trial of any case, he may order the same held for such trial or delivered to the prosecuting attorney; otherwise, he shall order the same to be forthwith destroyed.  After the final hearing and disposition of any case in which any of said articles may be held or used as evidence, whether such case result in a conviction or acquittal, the magistrate or judge having jurisdiction of such case shall forthwith order all such articles destroyed."  (Emphasis supplied.)

 

            The first point to be noted from a reading of these two statutes is that the terms "pinball machine," "punchboard" or "pull tab" do not expressly appear therein.  However, this by no means excludes such devices from the coverage of these statutes; rather, it merely means that if a prosecution is to be based upon the possession of one of these machines or devices, the charge must go beyond a simple mention of the article by name.  In the case of such a prosecution, according to the ruling of our state supreme court in State v. Parent, 156 Wash. 604, 287 Pac. 662 (1930),

 

            ". . . the charge must go further and show that the device possessed is of the kind prohibited.  . . ."

 

            Question (1) (a):  Multiple coin "bingo" type pinball machines.

 

            As described by you in your letter the operational and  [[Orig. Op. Page 6]] mechanical features of these machines are as follows:

 

            "To operate these machines the player deposits a coin which releases five balls for play.  The balls are propelled by a plunger onto a playing field which contains a number of pegs and bumpers and a series of numbered holes.  When a ball falls into a hole, a corresponding number on a bingo-type card on the backboard of the machine is lighted.  The object of the game is to light three, four or five numbers in a line on the bingo card.  When three or more numbers in a line are lighted the machine registers free plays on a three digit counter located on the backboard.  The number of free plays which are awarded, as well as the number of possible winning combinations, may be increased by depositing additional coins after the first, although the rate of increase is controlled only by the machine and may or may not increase by the deposit of a particular coin.  Free plays may be used for further operations of the machine by pressing a button on the front of the machine.  In addition, free plays may be removed from the machine without playing them by operating a switch on the bottom of the machine.  When this switch is operated the free plays are removed from the counter on the backboard but are recorded on a meter located inside the machine.  These machines also may contain a device which automatically increases or decreases the difficulty of winning free plays, depending on the success or failure of the player in past operations of the machine."

 

            Before proceeding further, we shall digress, briefly, to consider the developmental history of coin-operated gambling machines  for we believe that some understanding of their history is essential to place the type of machine with which we are dealing in proper context.1/   The first coin-operated  [[Orig. Op. Page 7]] gambling machine was invented before the turn of the century.  It featured three reels adorned with oranges, lemons, bells and bars; was operated by depositing a coin and manually pulling a lever; and quickly became known as the "slot machine" or "one armed bandit."  The importance of this invention to the gambling industry cannot be overstated.  For the first time, professional gambling was possible without the "house" having to have a person actually present to protect its interests while the gambling was being conducted.  The machines could profitably operate on very small wagers, and for the first time, gambling could be conducted in any place where people congregated, without the tremendous overhead previously required.

 

            However, these early machines soon ran afoul of constitutional and statutory antilottery provisions,2/ and their manufacturers countered by developing countless variations to conceal their essential nature.  The factor of a prize was most often concealed.  Slot machines which returned tokens or trade checks instead of cash appeared.3/ A mint vendor was attached to one version so that the player "won" something (a mint) on every play.4/   Another variation merely indicated how much a person had won, requiring him to insert a second coin to receive his  [[Orig. Op. Page 8]] winnings.5/   Sometimes the machines paid winnings in merchandise,6/ or (during World War II) in ration tokens.7/   Machines also appeared which were not coin operated at all, but required payment to the location owner who then automated the machine mechanically or electronically.8/

 

             Such subterfuges were not generally successful, and by the 1930's, slot machines were becoming a dying industry.  Then, however, the most successful modification of all was developed.  The ancient parlor game of bagatelle was modified into what became known as the "pinball" machine.  In the early machines, a single ball was shot into a playing field covered with numbered holes.  If the ball fell into a numbered hole which corresponded to a lighted number on the backboard, the player had won and the machine returned the winnings to the player directly through a slot on the machine.

 

            At the outset of their development, these machines were single coin machines  the player would deposit one coin, and one coin only, per play.  However, later versions were equipped with an apparatus known as a "search relay unit."  With this mechanism, it was still possible for a player to play the game upon inserting a single coin, if he desired to do so; however, by means of this unit, he could, instead, deposit additional coins before playing, and thereby increase both the stake for which the game ultimately was played and the number of possible winning combinations.  The unit operated in precisely the same manner as the three reels on a slot machine, and remains an integral component of the type of pinball machine which we are considering in this opinion  as we will note in more detail shortly.

 

 

             [[Orig. Op. Page 9]]

            This modern five ball "in line" or "bingo" type game was developed as machines of the one ball variety began to meet judicial disapproval.9/   Aside from the more sophisticated five ball game which is played on these machines, the principal difference between them and the earlier versions is the elimination of the automatic pay-off apparatus.  Instead, these modern machines  as you have described them  are equipped with mechanisms commonly referred to as the "three digit counter" and the "knock-off" circuit, which function as follows:

 

            The Three Digit Counter:

 

            This device on the backboard of the machine records the number of "free plays" which have been won by the player.  On some current models, we understand that it is possible to win up to 600 free games on one operation of the machine and to accumulate free games up to a total of 999.

 

            The "Knock-Off" Circuit:

 

            This device allows unplayed "free games" to be "knocked off"  i.e., subtracted from the number appearing on the three digit counter  by means of triggering a concealed button or switch.  Simultaneously, the games removed are recorded on a meter locked inside the machine.10/

 

             In addition  as previously noted  the type of machine which we are now considering continues to be equipped with the multiple coin "search relay" unit feature by which a player may increase the stake and number of possible winning combinations through the deposit of additional coins before playing.

 

             [[Orig. Op. Page 10]]

            The operation of this mechanism on this type of machine may be illustrated as follows:  On depositing the first coin in a current bingo model, the player will win four free games for lighting three numbers in a row, sixteen free games for four in a row, and seventy-five free games for five in a row.  Depositing additional coins may increase the number of free games which can be won to a maximum, on current models, of 192 free games for three in a row, 480 games for four in a row, and 600 games for five in a row  although the rate of increase is controlled solely by the search relay unit, and may or may not increase by the deposit of any particular coin.11/

 

             In connection with the search relay unit, these machines are often equipped, as well, with what is referred to as a "reflex" unit, which automatically adjusts the difficulty of winning free games, depending on the immediate past record of the machine.12/   After a period of successful play, the reflex unit will automatically adjust the search relay unit to reduce the chance of increasing the stakes with each coin, and conversely, after a period of unsuccessful play, it will make it progressively easier to increase the stakes with each coin.

 

            This, then, is the type of machine with which we are concerned in this opinion  of which you ask:  Is the possession of one of such a machine unlawful per se, under RCW 9.42.030 and 9.47.110, supra, without extrinsic proof that the particular machine is being operated for the winning or losing of money?  In answering this question, we shall look both to the pertinent decisions of the Washington supreme court and to those of other jurisdictions which have dealt with coin operated gambling devices.

 

            (a) The Washington cases:

 

            The first Washington decision to be noted is Dwyer & Co. v. Seattle, 116 Wash. 449, 199 Pac. 720 (1921).  This case involved the status  under the gambling statutes  of a coin  [[Orig. Op. Page 11]] operated vending machine which, when a five cent piece was deposited, dispensed tickets which were redeemable for one cent postcards.  Some of the tickets were also redeemable for more valuable merchandise such as cameras or pipes.  Holding the machine to be an illegal gambling device, the court stated at page 452:

 

            "The facts . . . demonstrate beyond question that, in its practical operation, this ingenious device is intended to, and does, appeal to the gambling instinct or habit, and were there none inclined to take chances in the hope of getting 'something for nothing' there would be no tickets sold, and the machine would never be operated."

 

            By way of contrast, the court  eight years later in D'Orio v. Jacobs, 151 Wash. 297, 275 Pac. 563 (1929)  in holding that a punchboard checker game was not a gambling device or a lottery, observed that:

 

            ". . . This is not a device which appeals to the gambling spirit, or such as is likely to engage the interest of the young and inexperienced.  To us it would seem to appeal only to experienced checker players who may desire to pit their skill against the expert knowledge of the inventor of the device.  The prize seems inconsequential, as compared with the thrill of victory."

 

            From these two cases we may derive at least one form of a test to be applied in determining what is, per se, an illegal gambling device; namely, is the device one of a kind which is intended to, and does, appeal to the gambling instinct or habit?  In Dwyer, this question was answered affirmatively, and the machine involved was held to be a gambling device whereas in D'Orio, at least partly because of a negative answer to this same question, the punchboard checker game was determined not to be a gambling device.  Manifestly, an affirmative answer is called for in the case of the machines with which we are presently dealing; however, since neither of these two early cases was a pinball case, they offer little further assistance in resolving the question at hand.

 

            Of much more significance is the next case in line  Miller v. Spokane, 35 Wn.2d 113, 211 P.2d 165 (1949), supra  in which our court was first called upon to determine whether certain pinball machines were gambling devices within the meaning of  [[Orig. Op. Page 12]] RCW 9.47.030, supra.  The court stated the question, and then set forth the stipulated facts, as follows:

 

            "Is a pinball machine a gambling device?

 

            "It was stipulated during the trial that certain facts as alleged in the city's affirmative defense were true.  That defense was as follows:

 

            "'The cabinets of said pinball machines have a flat horizontal top in the shape of a rectangular table, mounted upon a base, with one end of the table at a lower elevation than the other.  The game is played on the top of said table by the use of a plunger which propels a metal ball to the top of said table, from which point the ball rolls to the lower end unless it falls into one of a number of holes in the surface of said table.  There are four series of holes, numbered from 1 to 7, inclusive, which numbers correspond to numbers lighted on a backboard set above the high end of the table.  The game is played by placing a nickel in a coin slot which causes a metal ball to drop into a receptacle from which receptacle it may be elevated to the playing surface of the board by the player, so that the ball is in a channel which extends the length of the right-hand side of said table and directly in front of the plunger.  The insertion of the coin also causes one or several numbers of the backboard to light, and the object of the game is then for the player to put the metal ball into one of the holes on the table which corresponds with a number or numbers which may be lighted on the backboard.  The insertion of the coin also indicates the odds which the player will receive in the event he is successful in putting the ball into a proper hole.  The ball is shot by pulling the plunger back along a scale, marked by degrees, and then releasing the plunger.  The distance from the ball at which the plunger is released determines the speed which the ball will have when propelled from the channel on the playing surface  [[Orig. Op. Page 13]] on the table.  In addition to the holes on said table, there are metal springs and pins at various places between the holes.  If the player is successful in lodging the ball in a hole which corresponds to one of the numbers lighted on the backboard, the machine automatically returns to him the number of nickels shown in the list of odds on the backboard, and, if not successful in lodging the ball in one of said holes, he receives nothing.'

 

            "It was further agreed in open court as follows:

 

            "'. . . that said machines are so constructed that the lighted numbers on the back-board are determined and automatically lighted by the machine and the player has no choice in the selection thereof on the first coin but ultimately he may obtain the number which he desires to select by inserting additional coins until such number appears.  Likewise, the odds which will be paid if the player is successful are automatically determined by the machine without any choice on the part of the player and all odds except the minimum odds to be paid are selected automatically by the machine.  Said machines are so constructed that the pitch of the incline of the playing surface can be adjusted by the person having control of the machine but not