IC Bingo (IC-BINGO) is a genre of games that use medals in arcade games (so-called medal games ).
At that time Sigma (current · Adores / Aruze ), which was a
medal game maker, developed as a direct-operated store referring to
overseas-made mechanical mecha virgin such as
Barry. Some models are being sold to the outside although they are small
quantities.
It is called IC Bingo in the sense that
it distinguishes it from mechanical mechigo gigo which was composed of a lot of relays etc without using IC at all, but because the atmosphere of
the mecha Bingo which Mania was many at that time is
not impaired, for relays and solenoids only for reproducing the sound Is
mounted. PSG sound source also exists on
the board, but it is rarely used.
In the 1980s in the world of medal games,
I blew out of the world, but there are also changes in the players' level and
the orientation of the operators, and currently only a small number of domestic
sales operators are running in the domestic market. In medal games, as few
machines can "acquire medals with their own ability", people who know
it are becoming known.
In 1980 ,
Sigma had developed a store dealing only with Bingo-IN, a bingo. Prior to
the enforcement of the wind fencing law, it was open 24 hours, but as the aging
of the mechanical viggo advanced, the burden on the
technical section 1 which carries out maintenance at the store became
heavier. Particularly due to the deterioration of blade parts and the
procurement of special parts such as solenoids, it has become more difficult to
develop our company. However, rather than making each case, we will put
the prototype into the BINGOIN subnade. In order to gain a certain understanding, we promoted IC
conversion. The case uses Bounty (Mecha Vinggo). At that time Sigma made heavy
use of 6809 and OS - 9 , so I made a
control board using 6809. Installation of knocker and flushing simulation
which occur when raising future are equipped. I built a hopper, which was
a posterior worker, in the chassis.
Simply put, it is a machine for playing
bingo playing as a party game, for one person.
Machines can be roughly divided into two
parts: a board surface and a card / condition display surface. There are
26 holes on the board surface like a pinball , one with numbers numbered 1 to 25 and one
written with "RETURN BALL" each.
The player enters an arbitrary number of
medals and BETs (gambles), thereby determining the "conditions" in
the game on the card / condition display surface and driving metal balls into
the board using a plunger It is circulated internally and is set automatically
in the plunger), drop it in a hole and arrange it so that it is aligned with
one of the vertical, horizontal and diagonal lines against the number on the
bingo card (Or put it in the same color section), medals corresponding to the
color specified on that board surface (basically three colors of red, yellow
and green, but also blue and orange exist depending on the situation) "It
is a game that can acquire medals by" condition "predetermined
as". A simple procedure is as follows.
1. Throw in medals.
2. Hit the ball until you decide five balls.
3. If the numbers are aligned, press the count button to
confirm.
4. Return to 1..
3. It is important that when the numbers
are aligned, it is necessary to note that there is an action to push the count
button on the right of the coin insertion slot to confirm the winning
medals. The count can be made from the time when 3 balls are hit (the
state where the 4th ball is in the plunger).
The items that the player can operate
are as follows.
1. Medal return lever (Used when clogged medals are
clogged.)
2. Plunger (It is a spring-loaded stick
and it is used when striking a ball.)
3. BET button (Press to make a BET from a medal entered
in credit, although red is common, there are also models with three different
buttons (described later).)
4. EXTRA button (Yellow is common, pushing when you want
to take an EXTRA ball drawing)
5. Counting button (When pushed when it comes to getting
a payout, the machine starts counting and gets medals (or starts an OK game (to
be described later)).
6. Magic screen action buttons (There is right and left, depending
on the condition (to be described later) whether to move or not)
7. Continuous input button (It is convenient to insert
the first piece while pressing while inserting medals into a credit
collectively.)
8. Payout button (Press to pay medals in credits.)
9. Conclusion Insert button (Some models, you can receive
10 draws at once by pressing the BET button while pressing.)
10. The platform itself (See bottom "Techniques and
notes".)
"Condition" means that in this
game, on the occasion of playing (winning) the game in
which the medals are inserted, the contents of the awards selected by the
machine, the degree of freedom for the game, preferential treatment for the
payout etc. are collectively described It is what we call it. Basically it is written in English that it seems to be in
the range of mecha vinggo
which had done similar things with relay switch before doing the operation by
IC. Also, basically since these indications were made on an incandescent
lamp on the glass board surface, it is common in this game to call that the
condition is established as "lit". For this reason, the fact
that the condition is established in this article may be referred to as
"lighting" in some cases.
Concerning degrees of freedom
(possibility of expanding opportunities to acquire medals)
·
Magic screen
Magic Screen is one of the things that
IC Bingo has to offer. This is a device that transforms a bingo card that
originally has only a "line" into a completely different card by
moving a prepared panel. Mechanically, metal plates are joined together on
a long surface so as to be bent, placed in front of a
board expressing a bingo card, and slid by a motor. Normally, when
expressing the original position as ○ here,
OK ○ ABCDEFG
As shown in the figure, widths of two rows
on the left and seven columns on the right are prepared. Why the left side
is OK seems to originate from the OK game described later.
Actually,
unless there are any conditions, ordinary
bingo cards with only 12 breadcrumbs in length and breadth are obtained by
obtaining the conditions of the magic screen, so that an area of "roman"
type "h" and a "concave" of kanji A type area appears, and
colors other than the basic three colors may appear (orange and blue). In
the area, it is possible to regard the parts connected in vertical and
horizontal directions as the same, so even if the balls are not lined up, it is
possible to lead medals. In addition, special conditions are often applied
to each area of orange and blue. These areas are sometimes
referred to as "sections" in IC bingo.
Magic screen and condition
Since Magic Screen naturally works
advantageously for players, its operation is often limited. Basically it
is BEFORE 4th (screen operation is possible before launching the fourth ball)
condition, but by inserting a medal and receiving a lottery, BEFORE 5th (before
launching the fifth ball) and AFTER 5th (Even after finishing the fifth ball)
can also be obtained (although there may be cases where preferential rights
also come (to light up) together when the right to move the magic screen occurs) ). However, even though the 5 th
condition did not turn on, the red or yellow ★
may be lit up as the ROLLOVER LIT condition. These are the yellow ★ and the BEFORE 5th Is a condition to be upgraded to
AFTER 5th with red ★ (in the case where yellow ★ is lit at the time of launching the 5th ball as a
matter of course, it goes off because there is no point in going through).
On the score (the amount
of medals that can be earned)
·
Basic Dividend
First, the basis of dividends is
determined by color. Every time medals are inserted,
a lottery is made and it is decided somewhere out of 10 stages. It is a
feature that the conditions of dividends once decided will never go
down. The minimum is 4 in 4 rows, the highest is 600 in 600 rows. In
addition, this payout is determined to be different according to the number of side by side, and 3 numbers, 4 rows, 5 rows (perfect) are
always presented. If it says "16, 50, 96" from the bottom at the
position of the lit lamp, you can earn 96 medals in 3 rows, 16 rows, 4 rows in
50 rows, and 5 rows (perfect) It means that you can do it.
Also, with regard to color, since one
highest payout is given to a line (or section entered) lined up, even if three
rows in two places are completed in a green line, for example, Only three and one are to become.
·
Case where the dividend changes
·
·
Super section
When the magic screen lights up to D, it
may light up as a condition together. There is a super section of yellow
and red, yellow is yellow vertical stripe of black (though relation
with Hanshin Tigers does not seem especially),
red is represented by red vertical stripe of white. If the condition of
the super section is not lit up, these sections are treated as just a color
section, but if it lights up, add 1 ball to the actual number of balls in each
area You can obtain advantageous conditions of handling (even if you put five
balls, the dividend is five rows).
·
·
Blue section
When the magic screen lights up to F,
the condition of the blue section may be lit. The blue section basically
consists of three numbers (4 depending on the model), and by placing two or
three in the section, the benefits such as being considered the same as the
green 5 row (perfect) at that point (Because it will be a green score, medals
will not be acquired even if you put three balls in another green line or
section). Depending on the model, it is not a green score but is set
separately in the form of 100 sheets or 200 sheets (In this case, it is
possible to acquire the number of green if separately arranged in green).
In addition to this, "If the first
ball not returning is put in ○ ○, green will be upgraded to the
highest stage" "If you put the first ball not returning in ○ ○,
EXTRA BALL There are cases where special conditions such as playing 1 ball
(that is, playing 6 games at no charge for this game) "are set by the
model (Naturally, it is the minimum condition to light up).
·
·
Orange section
When "OK" on the magic screen
lights up, the condition of "3 OR MORE IN ORANGE SECTION SCORE AS
GREEN" may be lit. At this time, by placing three or more balls in
the orange section, you can acquire a green score corresponding to the number
of balls. However, when you count the score, if you push the count button
too long, it will start counting directly and start the direct ok game (see below),
so you have to be careful.
·
Cases where further opportunities can be
expected
·
·
OK game
If the magic screen is lit
"OK", moving the screen to the left will cause an orange section to
appear. By putting two or more balls in this orange section, you can gain
the right to challenge another new game called "Ok Game" after the
main game ends. However, in order to start the OK
game, "It is necessary to finish counting the scores acquired in the
game" and "Push the count button slightly longer".
In the OK game, conditions are
predetermined in advance, and it is often decided in accordance with the green
scoring conditions in general. The same condition is presented for most
models until the green score goes to the third stage (3 lines and less than 8
lines), but at the fourth level (3 lines, 16 or more), it will be different
depending on the stage Conditions are presented and games with Super Sections,
Blue Sections lit, games with significantly higher scores and good conditions
may be prepared.
In addition, in the OK game, although it
gains the right of OK game with one ball in addition to lighting with a small
number of medals, it can not be said that it is a
good condition for flattering, so to speak, "BEGINNERS OK" for
beginners, Although it does not do, there are also some models equipped with
"SUPER OK" which will present significantly better conditions if
turned on.
Even in the OK game, the other rules are
the same as regular games. In other words, it means that "OK"
will not be lit unless a further BET is made.
"OK" means that "a
condition that allows you to play free additional games (unless you do a BET to
raise the condition further) free of charge".
Extra ball (EXTRA BALL) is an additional
ball like the letter you read. In addition to the five balls used in the base
game, it is a ball that is paid out when winning by betting and receiving a
lottery. The maximum number of extra balls that can be used in one game is
up to three balls.
Balls are made by pressing the yellow
button after confirming the 5th ball of the extra ball (if there is no medal in
the credit, it is necessary to insert a medal thereafter). When receiving
an extra ball lottery, "EXTRA BALL" at the bottom of the condition
display surface lights up. When inserting medals by mistake when
"EXTRA BALL" is not lit up, it is regarded as BET to the next game
and a new game starts, so especially when trying to challenge EXTRA which
becomes a large payout at completion Attention is necessary.
One ball display is divided into three
sections in the wind such as "1st" "Extra" "Ball"
"2nd" "Extra" "Ball" "3rd"
"Extra" "Ball" If all three are lit up, you can not get an extra ball.
Because of its personality, extra balls
are often in a state where a high payout can be obtained with one ball yet,
even if a lottery is carried out, there are many times that they do not win
easily, so whether to accept a lottery by judging the situation I need to think
carefully.
Shake the platform
The IC bingo has an appearance like
a pinball and the action of striking a ball with a plunger
is the pinball as it is, so it not only looks at the ball that has been
launched but also controls the ball by rocking the table In this way, it is
important to take the technology to a location advantageous to himself.
However, as for the act of shaking, as
with the pinball, do not forget to back-to-back with the danger of becoming TILT
(tilt). In the case of TILT, the currently playing game becomes invalid,
and even if there are remaining balls, it becomes meaningless.
By shaking it is avoided to put the ball
in a number that you do not want to put and guiding the ball to a place that
you are aiming for, where you can get more medals is an act that follows the
laws of physics, and TILT Unless declared, it is a legitimate
act. Therefore, in IC bingo, it is a fact that this technology says things
(it is exactly the part due to this part that big medals can be acquired with
your own ability).
Examining conditions
Each time IC Bingo enters a medal and
BETs, it draws a lot as to whether the condition goes up or not and displays
the result on the board immediately. In general, when the score goes up,
conditions such as the screen gets worse, and when the condition of the screen
etc. goes up, the score is bad, but if you keep on betting medals, the
condition goes up together to a certain extent .
·
Depending on the model, however, there
are things that have three types of buttons that draw only conditions (green),
perform points only (lottery) (blue), (regular) draw conditions and points
(red) (ATRANTIS / QUEEN OF THE KNIGHT / REBECCA).
However, since this condition does not
depend on the number of BETs (if you are lucky you can
get the score going up by 2 pieces sometimes), the number of currently being
inserted, the condition being presented, and your ability So you have to start
the game (you can not BET at the time you hit the
first ball). The "bargaining" essential for gambling comes to
surface in this part in IC Bingo.
The mechanism by which the conditions are drawn by BET is similarly used
in Sega's " WORLD BINGO ", " BINGO CIRCUS, PLANET, PARADE, GALAXY " in other
bingo game machines, and in 2004, the
pusher This mechanism is also adopted for condition drawing in
"capsule challenge" of machine " Gachamanbo! (And" Cactus carnival "of sequel) ".
It will not be fixed until it counts!
In the IC bingo, when it becomes
possible to acquire a medal by the game result, it is possible to count from
the time when you finished hitting the third ball (state where the fourth ball
is on the plunger). Acquiring in the game which did not count without TILT
or putting medals of the next game by mistake without counting (many in
beginners), medals that can be acquired will disappear, so there is no
acquisition Even if it seems, pushing the count button for the moment is also
important to prevent mistakes.
Also, careful attention should be paid
to this operation as the OK game starts when the count button is pressed
"slightly longer" after counting all the medals obtainable in the
game.
·
ANDROMEDA
·
ATRANTIS (BET button is 3 colors)
·
ARTEMIS
·
CHEROKEE ROSE ("4 corners"
(high prize when balls are put in 4 corners of the board surface) Condition
available)
·
ELDORADO ("4 corners" (high
prize when balls are put in 4 corners of the board surface) Condition
available)
·
KASANDRA
·
LADY X (the score condition of the blue
section is not green but fixed point number)
·
MOON LIGHT
·
PASTEL SHOWER
·
PIN-UP GIRLS
·
QUEEN OF THE KNIGHT (BET button is 3
colors)
·
REBECCA (BET button is 3 colors)
In addition, "CRT Bingo" which expresses bingo cards and magic
screens with monitors is also being produced. White and blue chassis color
became, sound effect became FM sound sourcerather than PSG .
·
AVENUE
·
SEA ISLAND '89
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