Bingo Pinballs

Created on 04-18-2012 – Last update 06-12-2021

 

This full account is available on-line and also out on my webpages`

 

Collins Skillpins

 

THE STATE OF SOUTH CAROLINA in The Court of Appeal



Opinion No. 4028
Heard May 11, 2005 – Filed October 3, 2005


FACTS

 

Collins is the sole owner of Collins Entertainment, Inc., a conglomerate that owns and operates video games.  Armstrong began working for Collins Entertainment in 1980, and he became president of the corporation in charge of day-to-day operations in 1998. 

 

During the 1990s, Video poker was Collins Entertainment’s core product,

 

During this period, an idea was developed to alter old, existing bingo machines such that they could generate additional revenue.  Armstrong testified that he came up with the idea when he noticed that the supreme court’s opinion in Joytime excluded Class III Bingo machines.  Although the licensing fee for Class III Bingo machines was $2000 per year, Armstrong discovered that older machines could be modified and licensed under a different class that had only a $100 per year licensing fee.

 

Armstrong testified that he discussed his idea with Collins, who was unconvinced at first.  Collins allowed Armstrong to use some old machines that Collins owned personally to construct working models.  Armstrong worked on the project during hours that he was not working for Collins Entertainment.  Armstrong stated that he made four modifications to the machines, including adding an electronic circuit board, a flipper to bring the machine within the “game of skill” requirement for the lower licensing fee, and a printer to print tickets showing credits won which would be redeemable for merchandise.  Armstrong applied for a patent for the new Skillpins machine.

 

Collins instructed Armstrong to go to Europe to secure exclusive distribution agreements for the new venture, later called Skillpins, Inc.  The trips were successful, resulting in agreements with G.A.A., Seeben, and Splin S.A. 

 

Tim Youmans, an attorney working for Collins Entertainment and later for Armstrong, testified that Youmans found a corporation meeting the criteria, and the corporation’s name was changed to Skillpins, Inc.  On the same date, another corporation under the Collins Entertainment umbrella was renamed Skill Flippers, LLC.  This entity was to be the distribution vehicle for Skillpins, Inc. 

 

Armstrong expected to share in ten percent of the net, or $320,000 per year, once the corporation installed all 2,400 machines. 

 

 

OK, this gives us a few things to chase`…Collins`

Summary

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Collins Entertainment, Inc.

During the 1990s Collin started pursuing the idea of Bingos

The Supreme Court’s JoyTime Decision identifies Class III machines`

The new venture Skillpins, Inc is used to approach Europe

Agreements are struck with G.A.A., Seeben, and Splin S.A.

Skill Flippers, LLC was also created`

Some 2400 machines were purchase for America

 

 

 

OK, that is some detail we can act on`…viable History

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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