This is
interesting`Slots and PS machines were controlled just like the Bingos`
Of course, they
were “gambling devices” and to help ensure profits and regulate the total
payout`They
tightened and loosened
the games up periodically ~ There were a few Court cases that argued this, but more
that argued
other factors too, like the games having “knockoff switches” – etc`
If I was a
lawyer back then, I would have made this the main focus as to whether these
machines were designed
for
gambling`…the Reflex Unit is the Tell
…the rest of the issues can be argued, this one is pretty damning`
robtroi
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Joined: Wed Dec 17, 2008 2:20 pm
Posts: 5
Location: South Wales
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moonriver
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Post subject:
Re: The Peter Simper Stabilizer Revealed
Posted:
Thu Jul 31, 2014 11:17 am
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Joined: Wed Oct 16, 2013 12:56 am
Posts: 129
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a
very clever electromechanical device ahead of its time, although PS
machines generally not too subtle in game play for experienced players,
one extreme or the other, avoiding wins across the board when in mean
phase and then throwing wins out when wanting to, even to the point of
making symbols wild to do it instead of bringing in three symbol
winning combinations
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livinginthepast
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Post subject: Re: The Peter
Simper Stabilizer Revealed
Posted: Thu Jul 31,
2014 5:35 pm
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Joined: Mon Feb 05, 2007 7:17 pm
Posts: 53
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This stabilizer is very
similar to the reflex unit used in the bally bingos from the 1950s to
control the percentage
The Bally unit had a range of stepper wheels with different numbers of
teeth which could be fitted to alter the percentage
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Bob
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Post subject:
Re: The Peter Simper Stabilizer Revealed
Posted:
Fri Aug 01, 2014 1:23 am
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Joined: Sat Apr 23, 2005 8:06 pm
Posts: 55
Location: Australia
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And
even before then used by Bally in the forerunner to the bingos their
one ball horse race games in the thirties and forties so not really
ahead of its time.
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Operator
Bell
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Post subject: Re: The Peter
Simper Stabilizer Revealed
Posted: Fri Aug 01,
2014 4:32 am
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Joined: Thu Dec 06, 2007 7:30 am
Posts: 525
Location: Las Vegas, Nevada
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It's nice to see the item
revealed in detail, thanks Robtroi. But that appears to be a patent
application. Someone wasn't doing their job if it was granted, because
here's some prior art - even down to the miniature differential inside.


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moonriver
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Post subject:
Re: The Peter Simper Stabilizer Revealed
Posted:
Sun Aug 03, 2014 2:27 pm
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Joined: Wed Oct 16, 2013 12:56 am
Posts: 129
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moonriver wrote:
a very clever
electromechanical device ahead of its time, although PS machines
generally not too subtle in game play for experienced players, one
extreme or the other, avoiding wins across the board when in mean phase
and then throwing wins out when wanting to, even to the point of making
symbols wild to do it instead of bringing in three symbol winning
combinations
When I mentioned 'ahead of their time' I was referring to the UK
amusement arcade industry of the late 1970's and meant that Peter
Simper machines of the period around the electromechanical and
processor change over 1979/ 1980 were doing something that the other
manufacturers weren't and their games played differently for the
punter. None of the other manufacturers JPM, Barcrest, Bell Fruit,
Maygay, ACE , had electromechanical machines obviously forcing wins,
but did go on to do that later on with processor
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highfield
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Post subject: Re: The Peter
Simper Stabilizer Revealed
Posted: Sun Aug 03,
2014 2:58 pm
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Joined: Mon Apr 08, 2013 9:23 pm
Posts: 31
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Hi
From someone who has no idea how these work it would be appreciated if
you could explain.
Thanks, John

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Operator Bell
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Post subject:
Re: The Peter Simper Stabilizer Revealed
Posted:
Sun Aug 03, 2014 6:35 pm
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Joined: Thu Dec 06, 2007 7:30 am
Posts: 525
Location: Las Vegas, Nevada
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moonriver wrote:
When I mentioned 'ahead of
their time' I was referring to the UK amusement arcade industry of the
late 1970's and meant that Peter Simper machines of the period around
the electromechanical and processor change over 1979/ 1980 were doing
something that the other manufacturers weren't and their games played
differently for the punter.
I absolutely agree, Moonriver. Peter Simper took EM technology further
than any other manufacturer, that's why the machines are so interesting
to me.
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Operator
Bell
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Post subject: Re: The Peter Simper
Stabilizer Revealed
Posted: Sun Aug 03,
2014 7:16 pm
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Joined: Thu Dec 06, 2007 7:30 am
Posts: 525
Location: Las Vegas, Nevada
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highfield wrote:
Hi
From someone who has no idea how these work it would be appreciated if
you could explain.
With pleasure, J.
If you look at the pictures you see two solenoids with ratchet wheels
on one side, a complicated gear thing in the middle and a switch disk
on the other. The PS device is functionally identical except its more
compact and instead of a switch disk, it has two microswitches and a
cam. Looking at the gear box, one ratchet is geared to the top bevel
gear, the other is geared to the bottom one. In between is a small gear
on a short shaft. In the middle of that short shaft and pinned to it is
another shaft at right angles that drives the wipers, or in the PS case
the cam.
Let's say a solenoid clicks the ratchet attached to the top bevel. The
bevel turns a small amount and that turns the small gear, but since the
bottom bevel didn't move, the small gear has no choice but to roll
around between the two, turning the center shaft and the cam a small
amout. When the other solenoid clicks the same thing happens, but in
the reverse direction.
One solenoid clicks every time a coin is inserted. The other one clicks
every time a coin is paid out. Thus the position of the small gear and
cam reflects the difference between coins in and coins out. When more
comes in than goes out, the wiper/cam moves one way, and when more is
paid out than comes in it moves the other way. If you look closely at
the photo of the ratchets you'll see they have numbers written on them
- that's the number of teeth. Obviously a ratchet with fewer teeth
turns its bevel gear further per click than the one with more, so for
equal numbers of "ins" and "outs", the cam moves
steadily towards one end of its travel until it operates one of the
microswitches. Let's call this the "tight" switch. Other
circuitry in the machine operated by the "tight" switch cuts
off some of the payouts by preventing the reels stopping on them. So
now for a while there are more "ins" than "outs"
and the cam moves the other way, off the "tight" switch, and
the blocked payouts can be hit again. In the event of a long run of
losers, the cam gradually works its way all the way back and operates
the other microswitch - let's call it the "loose" switch.
More circuitry then operates to enable additional wins, and the
resulting payouts work the cam back off the switch to the middle.
The overall result is that the payout percentage of the machine is
regulated to the ratio of the number of teeth on the two ratchets.
To anyone familiar with playing PS machines, it should now be clear why
the machine plays normally for a while, then goes into utterly tight
mode where the same losing combinations show up game after game, then
becomes normal, then gets so loose to the point where if you don't hold
a likely combination, it will probably come up on its own within the
next few games. Normal play, unaffected by the regulator, was probably
set different from the regulator percentage in order to give the game
this cyclic variety, because if they were the same, the regulator would
spend nearly all its life in the middle region and hardly ever hit the
microswitches.
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~
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